In that sense, the revised edition of Battle Fantasia is a definite success. While our experience with the original game is limited, we never perceived any serious imbalance that couldn’t be attributed to our own lack of skill and experience. Which brings us back to the start – the balance changes. It’s a big compliment to the designer, although possible also the source for the initial imbalance that many perceived. The roster is limited to 12 characters, but all of them are wonderfully well designed – from the visual quality and the animations right down to the fact that no two characters are alike. What’s new aside from the aforementioned layers of polish? Not that much – the package is a rather formulaic 2D fighter with all the usual game modes, ranging from arcade to story and from time attack to survival. The usual high quality of Arc System Works’ animation work is also present in Battle Fantasia, but you still have to consider that the original game is close to 10 years old now. The camera angles don’t add much to the experience, but the bump in resolution and graphics quality is a welcome change. The balance changes are the most important change to the revised edition, although support for higher resolutions was also added – as were a few new camera angles that only show up when executing special moves. The newly released “revised edition” brings all these changes to PC owners looking for their 2D fighting fix through Steam. Stringing together ground combat, aerial combat and long distance combat was easy and fluid, but would often result in unbreakable combos that took the fun out of the game due to unevenly matched battles. It’s important to point this out, because one of the main points of criticism towards the original console releases was the matter of unbalanced fights. Since then, the arcade version has received several updates – many of which relate to balance changes. Battle Fantasia is a much lesser-known title from the Arc System Works stables, and was originally released in arcades back in 2007 with console versions 20, depending on where you live. Over the past 15 years or so, the Guilty Gear and BlazBlue series have been greeted with almost universal critical acclaim and a growing following of fans. Find out what and how much was revised in our review below.Īrc System Works has built up quite a name for itself when it comes to quality 2D/2.5D fighters. These days, that’s more of a compliment than it used to be.įantasian is out now on Apple Arcade £4.99 for a monthly subscription.Battle Fantasia comes to Steam in a revised edition. The result is a lengthy and sumptuous genre piece, the equivalent of a good Netflix movie that you probably wouldn’t watch at the cinema. Much as our heroes are caught between two worlds, Fantasian has one foot in design dogma while the other paddles around cautiously in new ideas. Musical accompaniment by the veteran composer Nobuo Uematsu helps enormously, and there are plenty of ditties now lodged in my brain. Still, there’s always just enough unexpected peril, quirky banter and new horizons to keep things interesting. Mistwalker’s Hironobu Sakaguchi has spent his life building RPGs like this, so you would think he would be tired of these tropes by now, but here they are again. As they roam the human and machine realms, our heroes contemplate the nature of death and destiny. Our protagonist Leo is a spiky-haired youth with amnesia, who teams up with a mystical forest girl and a hot-tempered princess to save a world ravaged by magical corruption. It’s a pity that the story underpinning all these pleasant ideas isn’t quite as bold.
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